![]() ![]() Fixed a rare IPR crash while switching LOP networks including render settings.Fixed an IPR crash while updating the cameras motion blur settings. ![]() Refactoring of the Redshift LOP node to remove dependencies, fix bugs and improve the node support and updating.Added new option to the Render Settings LOP, Output, AOV Processing tab, to bake the OCIO color correction.Added support for the Solaris light filters parameter to set custom light shaders working as relationship to support repathing.Added support for the USD and Alembic procedurals light linking.Added viewport preview tools to the Redshift Proxy LOP (visible in the guide purpose mode).Added support of op: and opdef: references in the texture nodes (not available for batch rendering).Added support for Solaris 19.5.493 and dropped support for 19.5.368.Fixed a crash in the live rendering feature due to a wrong exit code.Improved the live IPR updating performance.Added support for Katana 6.0v1 and dropped support for Katana 3.5.Improved performance when rendering sequences by disabling the not useful texture reload check phase.Fixed a problem in the RenderView buckets marks when the denosing is enabled.Fixed a bug in the OptiX/OIDN denoise overhead parameters.Fixed an IPR problem while rewiring OSL nodes.Improved performance while rendering to disk with the OptiX or OIDN denosing enabled.Improved IPR performance for any parameter updating events, like transformations, material or light settings, etc.Addressed a problem related to the lack of motion blur on the RS proxies on the first render.Addressed the RenderView ROP selector to show the ROP nodes full paths.New legacy option for old scenes in the ROP node Addressed the overriding of the "shop_materialpath" attribute in the packed objects.Addressed the creation of empty directories while the IPR renders scenes with custom AOVs prefixes.Added new option in the ROP node to let the plugin use the candidate lights to respect the instanced subnet lights.Added new "Redshift_IPRUpdateSubnetMaterials" hscript command to help while updaing HDAs including referenced parameters.Added new "Redshift_addUSDProcedural" command and shelf tool to create an OBJ node already configured to work as USD Procedural object.Added support for the light linking feature to the user procedurals.Added parameters to the Redshift Proxy SOP to preview any arbitrary proxy file in the viewport.Added support for Houdini 19.5.493 and dropped support for 19.5.368.Addressed an issue where geometry with multiple materials stacked would be unnecessarily re-extracted under certain conditions.Addressed an issue where direct AOVs would not be included in proxies under certain conditions. ![]() Addressed an issue with material stacking on hair objects that lead to a fatal assertion error in the core.Added native Pavement shader Cinema 4D legacy Pavement shader is auto-translated to native shader.Updated FumeFX support for version 6.0.Volume Material gradient controls are now color-managed.Unsupported "Noise" dialog (from 3d Max standard UV transform) in RS Bitmap is now hidden (Max 2017+).Fixed missing Material pick buttons in RS OSL Material parameters UI for closure inputs.Fixed issue where UI does not update when resetting Volume curves.Fixed issue that caused mesh re-export / VRAM reset in IPR when modifying a material.Fixed issue where tyFlow particles used different node names in Cryptomatte.Fixed issue where tyFlow custom data channels can be collected out of order (requires tyFlow v1.012).Fixed missing label in UI for Shading Normal Adaption Technique render option.A volume grid that is used as a proxy and instanced in a particle system is no longer rendered unless instanced.command now exports all patch geometry below the selected collection Exporting an invisible object as a proxy no longer generates an error.Fixed issue when IPR is active and motion blur is turned on, then interacting with the scene caused surplus IPR refreshes.Older scenes that relied on less strict shader output parameter mapping are now handled correctly.Particle instancers now produce the correct per particle data when motion blur is turned off.When no CUDA compute devices are enabled, Optix is no longer available in the GUI nor during rendering.Rendering particle systems that used proxies would sometimes render the original proxy object too. ![]()
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